π File detail
utils/computerUse/drainRunLoop.ts
π§© .tsπ 80 linesπΎ 2,821 bytesπ text
β Back to All Filesπ― Use case
This file lives under βutils/β, which covers cross-cutting helpers (shell, tempfiles, settings, messages, process input, β¦). On the API surface it exposes retainPump, releasePump, and drainRunLoop β mainly functions, hooks, or classes. It composes internal code from debug, withResolvers, and swiftLoader (relative imports).
Generated from folder role, exports, dependency roots, and inline comments β not hand-reviewed for every path.
π§ Inline summary
import { logForDebugging } from '../debug.js' import { withResolvers } from '../withResolvers.js' import { requireComputerUseSwift } from './swiftLoader.js' /**
π€ Exports (heuristic)
retainPumpreleasePumpdrainRunLoop
π₯οΈ Source preview
import { logForDebugging } from '../debug.js'
import { withResolvers } from '../withResolvers.js'
import { requireComputerUseSwift } from './swiftLoader.js'
/**
* Shared CFRunLoop pump. Swift's four `@MainActor` async methods
* (captureExcluding, captureRegion, apps.listInstalled, resolvePrepareCapture)
* and `@ant/computer-use-input`'s key()/keys() all dispatch to
* DispatchQueue.main. Under libuv (Node/bun) that queue never drains β the
* promises hang. Electron drains it via CFRunLoop so Cowork doesn't need this.
*
* One refcounted setInterval calls `_drainMainRunLoop` (RunLoop.main.run)
* every 1ms while any main-queue-dependent call is pending. Multiple
* concurrent drainRunLoop() calls share the single pump via retain/release.
*/
let pump: ReturnType<typeof setInterval> | undefined
let pending = 0
function drainTick(cu: ReturnType<typeof requireComputerUseSwift>): void {
cu._drainMainRunLoop()
}
function retain(): void {
pending++
if (pump === undefined) {
pump = setInterval(drainTick, 1, requireComputerUseSwift())
logForDebugging('[drainRunLoop] pump started', { level: 'verbose' })
}
}
function release(): void {
pending--
if (pending <= 0 && pump !== undefined) {
clearInterval(pump)
pump = undefined
logForDebugging('[drainRunLoop] pump stopped', { level: 'verbose' })
pending = 0
}
}
const TIMEOUT_MS = 30_000
function timeoutReject(reject: (e: Error) => void): void {
reject(new Error(`computer-use native call exceeded ${TIMEOUT_MS}ms`))
}
/**
* Hold a pump reference for the lifetime of a long-lived registration
* (e.g. the CGEventTap Escape handler). Unlike `drainRunLoop(fn)` this has
* no timeout β the caller is responsible for calling `releasePump()`. Same
* refcount as drainRunLoop calls, so nesting is safe.
*/
export const retainPump = retain
export const releasePump = release
/**
* Await `fn()` with the shared drain pump running. Safe to nest β multiple
* concurrent drainRunLoop() calls share one setInterval.
*/
export async function drainRunLoop<T>(fn: () => Promise<T>): Promise<T> {
retain()
let timer: ReturnType<typeof setTimeout> | undefined
try {
// If the timeout wins the race, fn()'s promise is orphaned β a late
// rejection from the native layer would become an unhandledRejection.
// Attaching a no-op catch swallows it; the timeout error is what surfaces.
// fn() sits inside try so a synchronous throw (e.g. NAPI argument
// validation) still reaches release() β otherwise the pump leaks.
const work = fn()
work.catch(() => {})
const timeout = withResolvers<never>()
timer = setTimeout(timeoutReject, TIMEOUT_MS, timeout.reject)
return await Promise.race([work, timeout.promise])
} finally {
clearTimeout(timer)
release()
}
}