🎯 Use case
This file lives under “hooks/”, which covers reusable UI or integration hooks. On the API surface it exposes useVimInput — mainly functions, hooks, or classes. Dependencies touch React UI. It composes internal code from ink, types, utils, vim, and useTextInput (relative imports).
Generated from folder role, exports, dependency roots, and inline comments — not hand-reviewed for every path.
🧠 Inline summary
import React, { useCallback, useState } from 'react' import type { Key } from '../ink.js' import type { VimInputState, VimMode } from '../types/textInputTypes.js' import { Cursor } from '../utils/Cursor.js' import { lastGrapheme } from '../utils/intl.js'
📤 Exports (heuristic)
useVimInput
📚 External import roots
Package roots from from "…" (relative paths omitted).
react
🖥️ Source preview
import React, { useCallback, useState } from 'react'
import type { Key } from '../ink.js'
import type { VimInputState, VimMode } from '../types/textInputTypes.js'
import { Cursor } from '../utils/Cursor.js'
import { lastGrapheme } from '../utils/intl.js'
import {
executeIndent,
executeJoin,
executeOpenLine,
executeOperatorFind,
executeOperatorMotion,
executeOperatorTextObj,
executeReplace,
executeToggleCase,
executeX,
type OperatorContext,
} from '../vim/operators.js'
import { type TransitionContext, transition } from '../vim/transitions.js'
import {
createInitialPersistentState,
createInitialVimState,
type PersistentState,
type RecordedChange,
type VimState,
} from '../vim/types.js'
import { type UseTextInputProps, useTextInput } from './useTextInput.js'
type UseVimInputProps = Omit<UseTextInputProps, 'inputFilter'> & {
onModeChange?: (mode: VimMode) => void
onUndo?: () => void
inputFilter?: UseTextInputProps['inputFilter']
}
export function useVimInput(props: UseVimInputProps): VimInputState {
const vimStateRef = React.useRef<VimState>(createInitialVimState())
const [mode, setMode] = useState<VimMode>('INSERT')
const persistentRef = React.useRef<PersistentState>(
createInitialPersistentState(),
)
// inputFilter is applied once at the top of handleVimInput (not here) so
// vim-handled paths that return without calling textInput.onInput still
// run the filter — otherwise a stateful filter (e.g. lazy-space-after-
// pill) stays armed across an Escape → NORMAL → INSERT round-trip.
const textInput = useTextInput({ ...props, inputFilter: undefined })
const { onModeChange, inputFilter } = props
const switchToInsertMode = useCallback(
(offset?: number): void => {
if (offset !== undefined) {
textInput.setOffset(offset)
}
vimStateRef.current = { mode: 'INSERT', insertedText: '' }
setMode('INSERT')
onModeChange?.('INSERT')
},
[textInput, onModeChange],
)
const switchToNormalMode = useCallback((): void => {
const current = vimStateRef.current
if (current.mode === 'INSERT' && current.insertedText) {
persistentRef.current.lastChange = {
type: 'insert',
text: current.insertedText,
}
}
// Vim behavior: move cursor left by 1 when exiting insert mode
// (unless at beginning of line or at offset 0)
const offset = textInput.offset
if (offset > 0 && props.value[offset - 1] !== '\n') {
textInput.setOffset(offset - 1)
}
vimStateRef.current = { mode: 'NORMAL', command: { type: 'idle' } }
setMode('NORMAL')
onModeChange?.('NORMAL')
}, [onModeChange, textInput, props.value])
function createOperatorContext(
cursor: Cursor,
isReplay: boolean = false,
): OperatorContext {
return {
cursor,
text: props.value,
setText: (newText: string) => props.onChange(newText),
setOffset: (offset: number) => textInput.setOffset(offset),
enterInsert: (offset: number) => switchToInsertMode(offset),
getRegister: () => persistentRef.current.register,
setRegister: (content: string, linewise: boolean) => {
persistentRef.current.register = content
persistentRef.current.registerIsLinewise = linewise
},
getLastFind: () => persistentRef.current.lastFind,
setLastFind: (type, char) => {
persistentRef.current.lastFind = { type, char }
},
recordChange: isReplay
? () => {}
: (change: RecordedChange) => {
persistentRef.current.lastChange = change
},
}
}
function replayLastChange(): void {
const change = persistentRef.current.lastChange
if (!change) return
const cursor = Cursor.fromText(props.value, props.columns, textInput.offset)
const ctx = createOperatorContext(cursor, true)
switch (change.type) {
case 'insert':
if (change.text) {
const newCursor = cursor.insert(change.text)
props.onChange(newCursor.text)
textInput.setOffset(newCursor.offset)
}
break
case 'x':
executeX(change.count, ctx)
break
case 'replace':
executeReplace(change.char, change.count, ctx)
break
case 'toggleCase':
executeToggleCase(change.count, ctx)
break
case 'indent':
executeIndent(change.dir, change.count, ctx)
break
case 'join':
executeJoin(change.count, ctx)
break
case 'openLine':
executeOpenLine(change.direction, ctx)
break
case 'operator':
executeOperatorMotion(change.op, change.motion, change.count, ctx)
break
case 'operatorFind':
executeOperatorFind(
change.op,
change.find,
change.char,
change.count,
ctx,
)
break
case 'operatorTextObj':
executeOperatorTextObj(
change.op,
change.scope,
change.objType,
change.count,
ctx,
)
break
}
}
function handleVimInput(rawInput: string, key: Key): void {
const state = vimStateRef.current
// Run inputFilter in all modes so stateful filters disarm on any key,
// but only apply the transformed input in INSERT — NORMAL-mode command
// lookups expect single chars and a prepended space would break them.
const filtered = inputFilter ? inputFilter(rawInput, key) : rawInput
const input = state.mode === 'INSERT' ? filtered : rawInput
const cursor = Cursor.fromText(props.value, props.columns, textInput.offset)
if (key.ctrl) {
textInput.onInput(input, key)
return
}
// NOTE(keybindings): This escape handler is intentionally NOT migrated to the keybindings system.
// It's vim's standard INSERT->NORMAL mode switch - a vim-specific behavior that should not be
// configurable via keybindings. Vim users expect Esc to always exit INSERT mode.
if (key.escape && state.mode === 'INSERT') {
switchToNormalMode()
return
}
// Escape in NORMAL mode cancels any pending command (replace, operator, etc.)
if (key.escape && state.mode === 'NORMAL') {
vimStateRef.current = { mode: 'NORMAL', command: { type: 'idle' } }
return
}
// Pass Enter to base handler regardless of mode (allows submission from NORMAL)
if (key.return) {
textInput.onInput(input, key)
return
}
if (state.mode === 'INSERT') {
// Track inserted text for dot-repeat
if (key.backspace || key.delete) {
if (state.insertedText.length > 0) {
vimStateRef.current = {
mode: 'INSERT',
insertedText: state.insertedText.slice(
0,
-(lastGrapheme(state.insertedText).length || 1),
),
}
}
} else {
vimStateRef.current = {
mode: 'INSERT',
insertedText: state.insertedText + input,
}
}
textInput.onInput(input, key)
return
}
if (state.mode !== 'NORMAL') {
return
}
// In idle state, delegate arrow keys to base handler for cursor movement
// and history fallback (upOrHistoryUp / downOrHistoryDown)
if (
state.command.type === 'idle' &&
(key.upArrow || key.downArrow || key.leftArrow || key.rightArrow)
) {
textInput.onInput(input, key)
return
}
const ctx: TransitionContext = {
...createOperatorContext(cursor, false),
onUndo: props.onUndo,
onDotRepeat: replayLastChange,
}
// Backspace/Delete are only mapped in motion-expecting states. In
// literal-char states (replace, find, operatorFind), mapping would turn
// r+Backspace into "replace with h" and df+Delete into "delete to next x".
// Delete additionally skips count state: in vim, N<Del> removes a count
// digit rather than executing Nx; we don't implement digit removal but
// should at least not turn a cancel into a destructive Nx.
const expectsMotion =
state.command.type === 'idle' ||
state.command.type === 'count' ||
state.command.type === 'operator' ||
state.command.type === 'operatorCount'
// Map arrow keys to vim motions in NORMAL mode
let vimInput = input
if (key.leftArrow) vimInput = 'h'
else if (key.rightArrow) vimInput = 'l'
else if (key.upArrow) vimInput = 'k'
else if (key.downArrow) vimInput = 'j'
else if (expectsMotion && key.backspace) vimInput = 'h'
else if (expectsMotion && state.command.type !== 'count' && key.delete)
vimInput = 'x'
const result = transition(state.command, vimInput, ctx)
if (result.execute) {
result.execute()
}
// Update command state (only if execute didn't switch to INSERT)
if (vimStateRef.current.mode === 'NORMAL') {
if (result.next) {
vimStateRef.current = { mode: 'NORMAL', command: result.next }
} else if (result.execute) {
vimStateRef.current = { mode: 'NORMAL', command: { type: 'idle' } }
}
}
if (
input === '?' &&
state.mode === 'NORMAL' &&
state.command.type === 'idle'
) {
props.onChange('?')
}
}
const setModeExternal = useCallback(
(newMode: VimMode) => {
if (newMode === 'INSERT') {
vimStateRef.current = { mode: 'INSERT', insertedText: '' }
} else {
vimStateRef.current = { mode: 'NORMAL', command: { type: 'idle' } }
}
setMode(newMode)
onModeChange?.(newMode)
},
[onModeChange],
)
return {
...textInput,
onInput: handleVimInput,
mode,
setMode: setModeExternal,
}
}