π File detail
bridge/bridgeUI.ts
π§© .tsπ 531 linesπΎ 16,780 bytesπ text
β Back to All Filesπ― Use case
This file lives under βbridge/β, which covers the bridge between the UI/shell and the agent (IPC, REPL hooks, permissions, session glue). On the API surface it exposes createBridgeLogger β mainly functions, hooks, or classes. Dependencies touch terminal styling and qrcode. It composes internal code from constants, ink, utils, bridgeStatusUtil, and types (relative imports).
Generated from folder role, exports, dependency roots, and inline comments β not hand-reviewed for every path.
π§ Inline summary
import chalk from 'chalk' import { toString as qrToString } from 'qrcode' import { BRIDGE_FAILED_INDICATOR, BRIDGE_READY_INDICATOR,
π€ Exports (heuristic)
createBridgeLogger
π External import roots
Package roots from from "β¦" (relative paths omitted).
chalkqrcode
π₯οΈ Source preview
import chalk from 'chalk'
import { toString as qrToString } from 'qrcode'
import {
BRIDGE_FAILED_INDICATOR,
BRIDGE_READY_INDICATOR,
BRIDGE_SPINNER_FRAMES,
} from '../constants/figures.js'
import { stringWidth } from '../ink/stringWidth.js'
import { logForDebugging } from '../utils/debug.js'
import {
buildActiveFooterText,
buildBridgeConnectUrl,
buildBridgeSessionUrl,
buildIdleFooterText,
FAILED_FOOTER_TEXT,
formatDuration,
type StatusState,
TOOL_DISPLAY_EXPIRY_MS,
timestamp,
truncatePrompt,
wrapWithOsc8Link,
} from './bridgeStatusUtil.js'
import type {
BridgeConfig,
BridgeLogger,
SessionActivity,
SpawnMode,
} from './types.js'
const QR_OPTIONS = {
type: 'utf8' as const,
errorCorrectionLevel: 'L' as const,
small: true,
}
/** Generate a QR code and return its lines. */
async function generateQr(url: string): Promise<string[]> {
const qr = await qrToString(url, QR_OPTIONS)
return qr.split('\n').filter((line: string) => line.length > 0)
}
export function createBridgeLogger(options: {
verbose: boolean
write?: (s: string) => void
}): BridgeLogger {
const write = options.write ?? ((s: string) => process.stdout.write(s))
const verbose = options.verbose
// Track how many status lines are currently displayed at the bottom
let statusLineCount = 0
// Status state machine
let currentState: StatusState = 'idle'
let currentStateText = 'Ready'
let repoName = ''
let branch = ''
let debugLogPath = ''
// Connect URL (built in printBanner with correct base for staging/prod)
let connectUrl = ''
let cachedIngressUrl = ''
let cachedEnvironmentId = ''
let activeSessionUrl: string | null = null
// QR code lines for the current URL
let qrLines: string[] = []
let qrVisible = false
// Tool activity for the second status line
let lastToolSummary: string | null = null
let lastToolTime = 0
// Session count indicator (shown when multi-session mode is enabled)
let sessionActive = 0
let sessionMax = 1
// Spawn mode shown in the session-count line + gates the `w` hint
let spawnModeDisplay: 'same-dir' | 'worktree' | null = null
let spawnMode: SpawnMode = 'single-session'
// Per-session display info for the multi-session bullet list (keyed by compat sessionId)
const sessionDisplayInfo = new Map<
string,
{ title?: string; url: string; activity?: SessionActivity }
>()
// Connecting spinner state
let connectingTimer: ReturnType<typeof setInterval> | null = null
let connectingTick = 0
/**
* Count how many visual terminal rows a string occupies, accounting for
* line wrapping. Each `\n` is one row, and content wider than the terminal
* wraps to additional rows.
*/
function countVisualLines(text: string): number {
// eslint-disable-next-line custom-rules/prefer-use-terminal-size
const cols = process.stdout.columns || 80 // non-React CLI context
let count = 0
// Split on newlines to get logical lines
for (const logical of text.split('\n')) {
if (logical.length === 0) {
// Empty segment between consecutive \n β counts as 1 row
count++
continue
}
const width = stringWidth(logical)
count += Math.max(1, Math.ceil(width / cols))
}
// The trailing \n in "line\n" produces an empty last element β don't count it
// because the cursor sits at the start of the next line, not a new visual row.
if (text.endsWith('\n')) {
count--
}
return count
}
/** Write a status line and track its visual line count. */
function writeStatus(text: string): void {
write(text)
statusLineCount += countVisualLines(text)
}
/** Clear any currently displayed status lines. */
function clearStatusLines(): void {
if (statusLineCount <= 0) return
logForDebugging(`[bridge:ui] clearStatusLines count=${statusLineCount}`)
// Move cursor up to the start of the status block, then erase everything below
write(`\x1b[${statusLineCount}A`) // cursor up N lines
write('\x1b[J') // erase from cursor to end of screen
statusLineCount = 0
}
/** Print a permanent log line, clearing status first and restoring after. */
function printLog(line: string): void {
clearStatusLines()
write(line)
}
/** Regenerate the QR code with the given URL. */
function regenerateQr(url: string): void {
generateQr(url)
.then(lines => {
qrLines = lines
renderStatusLine()
})
.catch(e => {
logForDebugging(`QR code generation failed: ${e}`, { level: 'error' })
})
}
/** Render the connecting spinner line (shown before first updateIdleStatus). */
function renderConnectingLine(): void {
clearStatusLines()
const frame =
BRIDGE_SPINNER_FRAMES[connectingTick % BRIDGE_SPINNER_FRAMES.length]!
let suffix = ''
if (repoName) {
suffix += chalk.dim(' \u00b7 ') + chalk.dim(repoName)
}
if (branch) {
suffix += chalk.dim(' \u00b7 ') + chalk.dim(branch)
}
writeStatus(
`${chalk.yellow(frame)} ${chalk.yellow('Connecting')}${suffix}\n`,
)
}
/** Start the connecting spinner. Stopped by first updateIdleStatus(). */
function startConnecting(): void {
stopConnecting()
renderConnectingLine()
connectingTimer = setInterval(() => {
connectingTick++
renderConnectingLine()
}, 150)
}
/** Stop the connecting spinner. */
function stopConnecting(): void {
if (connectingTimer) {
clearInterval(connectingTimer)
connectingTimer = null
}
}
/** Render and write the current status lines based on state. */
function renderStatusLine(): void {
if (currentState === 'reconnecting' || currentState === 'failed') {
// These states are handled separately (updateReconnectingStatus /
// updateFailedStatus). Return before clearing so callers like toggleQr
// and setSpawnModeDisplay don't blank the display during these states.
return
}
clearStatusLines()
const isIdle = currentState === 'idle'
// QR code above the status line
if (qrVisible) {
for (const line of qrLines) {
writeStatus(`${chalk.dim(line)}\n`)
}
}
// Determine indicator and colors based on state
const indicator = BRIDGE_READY_INDICATOR
const indicatorColor = isIdle ? chalk.green : chalk.cyan
const baseColor = isIdle ? chalk.green : chalk.cyan
const stateText = baseColor(currentStateText)
// Build the suffix with repo and branch
let suffix = ''
if (repoName) {
suffix += chalk.dim(' \u00b7 ') + chalk.dim(repoName)
}
// In worktree mode each session gets its own branch, so showing the
// bridge's branch would be misleading.
if (branch && spawnMode !== 'worktree') {
suffix += chalk.dim(' \u00b7 ') + chalk.dim(branch)
}
if (process.env.USER_TYPE === 'ant' && debugLogPath) {
writeStatus(
`${chalk.yellow('[ANT-ONLY] Logs:')} ${chalk.dim(debugLogPath)}\n`,
)
}
writeStatus(`${indicatorColor(indicator)} ${stateText}${suffix}\n`)
// Session count and per-session list (multi-session mode only)
if (sessionMax > 1) {
const modeHint =
spawnMode === 'worktree'
? 'New sessions will be created in an isolated worktree'
: 'New sessions will be created in the current directory'
writeStatus(
` ${chalk.dim(`Capacity: ${sessionActive}/${sessionMax} \u00b7 ${modeHint}`)}\n`,
)
for (const [, info] of sessionDisplayInfo) {
const titleText = info.title
? truncatePrompt(info.title, 35)
: chalk.dim('Attached')
const titleLinked = wrapWithOsc8Link(titleText, info.url)
const act = info.activity
const showAct = act && act.type !== 'result' && act.type !== 'error'
const actText = showAct
? chalk.dim(` ${truncatePrompt(act.summary, 40)}`)
: ''
writeStatus(` ${titleLinked}${actText}
`)
}
}
// Mode line for spawn modes with a single slot (or true single-session mode)
if (sessionMax === 1) {
const modeText =
spawnMode === 'single-session'
? 'Single session \u00b7 exits when complete'
: spawnMode === 'worktree'
? `Capacity: ${sessionActive}/1 \u00b7 New sessions will be created in an isolated worktree`
: `Capacity: ${sessionActive}/1 \u00b7 New sessions will be created in the current directory`
writeStatus(` ${chalk.dim(modeText)}\n`)
}
// Tool activity line for single-session mode
if (
sessionMax === 1 &&
!isIdle &&
lastToolSummary &&
Date.now() - lastToolTime < TOOL_DISPLAY_EXPIRY_MS
) {
writeStatus(` ${chalk.dim(truncatePrompt(lastToolSummary, 60))}\n`)
}
// Blank line separator before footer
const url = activeSessionUrl ?? connectUrl
if (url) {
writeStatus('\n')
const footerText = isIdle
? buildIdleFooterText(url)
: buildActiveFooterText(url)
const qrHint = qrVisible
? chalk.dim.italic('space to hide QR code')
: chalk.dim.italic('space to show QR code')
const toggleHint = spawnModeDisplay
? chalk.dim.italic(' \u00b7 w to toggle spawn mode')
: ''
writeStatus(`${chalk.dim(footerText)}\n`)
writeStatus(`${qrHint}${toggleHint}\n`)
}
}
return {
printBanner(config: BridgeConfig, environmentId: string): void {
cachedIngressUrl = config.sessionIngressUrl
cachedEnvironmentId = environmentId
connectUrl = buildBridgeConnectUrl(environmentId, cachedIngressUrl)
regenerateQr(connectUrl)
if (verbose) {
write(chalk.dim(`Remote Control`) + ` v${MACRO.VERSION}\n`)
}
if (verbose) {
if (config.spawnMode !== 'single-session') {
write(chalk.dim(`Spawn mode: `) + `${config.spawnMode}\n`)
write(
chalk.dim(`Max concurrent sessions: `) + `${config.maxSessions}\n`,
)
}
write(chalk.dim(`Environment ID: `) + `${environmentId}\n`)
}
if (config.sandbox) {
write(chalk.dim(`Sandbox: `) + `${chalk.green('Enabled')}\n`)
}
write('\n')
// Start connecting spinner β first updateIdleStatus() will stop it
startConnecting()
},
logSessionStart(sessionId: string, prompt: string): void {
if (verbose) {
const short = truncatePrompt(prompt, 80)
printLog(
chalk.dim(`[${timestamp()}]`) +
` Session started: ${chalk.white(`"${short}"`)} (${chalk.dim(sessionId)})\n`,
)
}
},
logSessionComplete(sessionId: string, durationMs: number): void {
printLog(
chalk.dim(`[${timestamp()}]`) +
` Session ${chalk.green('completed')} (${formatDuration(durationMs)}) ${chalk.dim(sessionId)}\n`,
)
},
logSessionFailed(sessionId: string, error: string): void {
printLog(
chalk.dim(`[${timestamp()}]`) +
` Session ${chalk.red('failed')}: ${error} ${chalk.dim(sessionId)}\n`,
)
},
logStatus(message: string): void {
printLog(chalk.dim(`[${timestamp()}]`) + ` ${message}\n`)
},
logVerbose(message: string): void {
if (verbose) {
printLog(chalk.dim(`[${timestamp()}] ${message}`) + '\n')
}
},
logError(message: string): void {
printLog(chalk.red(`[${timestamp()}] Error: ${message}`) + '\n')
},
logReconnected(disconnectedMs: number): void {
printLog(
chalk.dim(`[${timestamp()}]`) +
` ${chalk.green('Reconnected')} after ${formatDuration(disconnectedMs)}\n`,
)
},
setRepoInfo(repo: string, branchName: string): void {
repoName = repo
branch = branchName
},
setDebugLogPath(path: string): void {
debugLogPath = path
},
updateIdleStatus(): void {
stopConnecting()
currentState = 'idle'
currentStateText = 'Ready'
lastToolSummary = null
lastToolTime = 0
activeSessionUrl = null
regenerateQr(connectUrl)
renderStatusLine()
},
setAttached(sessionId: string): void {
stopConnecting()
currentState = 'attached'
currentStateText = 'Connected'
lastToolSummary = null
lastToolTime = 0
// Multi-session: keep footer/QR on the environment connect URL so users
// can spawn more sessions. Per-session links are in the bullet list.
if (sessionMax <= 1) {
activeSessionUrl = buildBridgeSessionUrl(
sessionId,
cachedEnvironmentId,
cachedIngressUrl,
)
regenerateQr(activeSessionUrl)
}
renderStatusLine()
},
updateReconnectingStatus(delayStr: string, elapsedStr: string): void {
stopConnecting()
clearStatusLines()
currentState = 'reconnecting'
// QR code above the status line
if (qrVisible) {
for (const line of qrLines) {
writeStatus(`${chalk.dim(line)}\n`)
}
}
const frame =
BRIDGE_SPINNER_FRAMES[connectingTick % BRIDGE_SPINNER_FRAMES.length]!
connectingTick++
writeStatus(
`${chalk.yellow(frame)} ${chalk.yellow('Reconnecting')} ${chalk.dim('\u00b7')} ${chalk.dim(`retrying in ${delayStr}`)} ${chalk.dim('\u00b7')} ${chalk.dim(`disconnected ${elapsedStr}`)}\n`,
)
},
updateFailedStatus(error: string): void {
stopConnecting()
clearStatusLines()
currentState = 'failed'
let suffix = ''
if (repoName) {
suffix += chalk.dim(' \u00b7 ') + chalk.dim(repoName)
}
if (branch) {
suffix += chalk.dim(' \u00b7 ') + chalk.dim(branch)
}
writeStatus(
`${chalk.red(BRIDGE_FAILED_INDICATOR)} ${chalk.red('Remote Control Failed')}${suffix}\n`,
)
writeStatus(`${chalk.dim(FAILED_FOOTER_TEXT)}\n`)
if (error) {
writeStatus(`${chalk.red(error)}\n`)
}
},
updateSessionStatus(
_sessionId: string,
_elapsed: string,
activity: SessionActivity,
_trail: string[],
): void {
// Cache tool activity for the second status line
if (activity.type === 'tool_start') {
lastToolSummary = activity.summary
lastToolTime = Date.now()
}
renderStatusLine()
},
clearStatus(): void {
stopConnecting()
clearStatusLines()
},
toggleQr(): void {
qrVisible = !qrVisible
renderStatusLine()
},
updateSessionCount(active: number, max: number, mode: SpawnMode): void {
if (sessionActive === active && sessionMax === max && spawnMode === mode)
return
sessionActive = active
sessionMax = max
spawnMode = mode
// Don't re-render here β the status ticker calls renderStatusLine
// on its own cadence, and the next tick will pick up the new values.
},
setSpawnModeDisplay(mode: 'same-dir' | 'worktree' | null): void {
if (spawnModeDisplay === mode) return
spawnModeDisplay = mode
// Also sync the #21118-added spawnMode so the next render shows correct
// mode hint + branch visibility. Don't render here β matches
// updateSessionCount: called before printBanner (initial setup) and
// again from the `w` handler (which follows with refreshDisplay).
if (mode) spawnMode = mode
},
addSession(sessionId: string, url: string): void {
sessionDisplayInfo.set(sessionId, { url })
},
updateSessionActivity(sessionId: string, activity: SessionActivity): void {
const info = sessionDisplayInfo.get(sessionId)
if (!info) return
info.activity = activity
},
setSessionTitle(sessionId: string, title: string): void {
const info = sessionDisplayInfo.get(sessionId)
if (!info) return
info.title = title
// Guard against reconnecting/failed β renderStatusLine clears then returns
// early for those states, which would erase the spinner/error.
if (currentState === 'reconnecting' || currentState === 'failed') return
if (sessionMax === 1) {
// Single-session: show title in the main status line too.
currentState = 'titled'
currentStateText = truncatePrompt(title, 40)
}
renderStatusLine()
},
removeSession(sessionId: string): void {
sessionDisplayInfo.delete(sessionId)
},
refreshDisplay(): void {
// Skip during reconnecting/failed β renderStatusLine clears then returns
// early for those states, which would erase the spinner/error.
if (currentState === 'reconnecting' || currentState === 'failed') return
renderStatusLine()
},
}
}